3500+ caves
22000 solutions
swerl
rob
unsolved
Attempts: 32 * No solutions yet.
tau :-) ;-) :-)
donsan
2
solved(2)
Attempts: 66 * solutions: 2
1
lemming
416848
2
enrico
338013
enrico 14-09-23 20:02

fiesta grande!

donsan 14-09-23 17:43

to much storm trooper!!!! where is the reactor??????? :-) ;-) :-) who is stronger! ;-)

quick run
rob
unsolved
Attempts: 55 * No solutions yet.
sigma :-) ;-) :-)
donsan
unsolved
Attempts: 93 * No solutions yet.
rho :-) ;-) :-)
donsan
1
solved(1)
Attempts: 303 * solutions: 1
1
trischi83
2117
donsan 14-09-23 15:29

haettest ja wenigstens verstecken koennen! :-)

pi :-) ;-) :-)
donsan
3
solved(1)
Attempts: 360 * solutions: 1
1
nesdori
26109
donsan 14-09-23 13:45

good idea! :-) ;-)

nesdori 14-09-23 12:26

at first glance this cave looked very easy but it has surprisingly tricky spots (or at least one spot :) very nice! are you and nicol having a contest that who makes the most difficult puzzle caves?-)

donsan 14-09-22 17:22

oh shit!!!!! the little mistake corrected! sorry! :-() :-)

omikron :-) ;-) :-)
donsan
11
solved(4)
Attempts: 509 * solutions: 4
1
ligam
70394
2
nesdori
70392
3
enrico
70298
4
trischi83
70241
donsan 14-09-22 17:29

no!! :-) wow! great great run! something to translate for you: hut ab! :-)

nesdori 14-09-22 17:21

donsan, for you: my tri-210 solution is now visible. nothing tricky there though, it's quite straihtforward. i hope you sleep well next night :)

donsan 14-09-22 16:53

:-) ;-) :-) forgotten!

donsan 14-09-22 16:49

let us see!

donsan 14-09-22 16:48

und danke trischi! :-)

donsan 14-09-22 16:48

nesdori..... i am always joking! absolutely the most time! :-) ;-) :-) let us something! perhabs ...... trischi 210!! :-)

donsan 14-09-22 16:44

the nightmares are surely coming from no s h o w i n g solutions!!!! :-) ;-) :-)

nesdori 14-09-22 16:31

luckily i did this before night but i probably have nightmares about getting trapped by boulders :)

trischi83 14-09-22 16:06

cooler level, donsan.

donsan 14-09-22 15:00

are you sleeping enrico? ;-) :-)

enrico 14-09-22 12:57

i think that will be a long night ... amazing!:-) :-)

break the pots
enrico
solved(9)
Attempts: 215 * solutions: 9
1
eko
48042
2
donsan
42648
3
lemming
37276
4
donsan
37088
5
donsan
31819
6
demo
28305
7
lemming
21140
8
nicol
11297
9
enrico
10277
xi :-) ;-) :-)
donsan
4
solved(1)
Attempts: 491 * solutions: 1
1
ligam
4307
enrico 14-09-21 20:54

hardest harvest!! :-) :-)

donsan 14-09-21 20:15

and show your solution! :-) 522!!!!!

donsan 14-09-21 20:14

nesdoriiiiiiiiii!!!!!!! :-) ;-) :-) try this cave!!! :-)

donsan 14-09-21 17:32

nesdori!!!!!! i can't see anything by trischi 210 and
f'a' boulder dash 035!!! :-) ;-) :-)

ny :-) ;-) :-)
donsan
4
solved(4)
Attempts: 125 * solutions: 4
1
donsan
104
2
nicol
103
3
robert
97
4
enrico
85
nicol 14-09-21 14:56

good sunday guys enjoy last day of weekend :-)

donsan 14-09-21 12:43

good sunday enrico! :-)

enrico 14-09-21 12:27

i forgot: good sunday to all!

enrico 14-09-21 12:25

a walk after dinner is good, but with donsan you must always run! nice screen :-) :-)

firefox 15 - decision
chris neilson
solved(7)
Attempts: 81 * solutions: 7
1
nesdori
366
2
eko
366
3
enrico
365
4
donsan
364
5
robert
360
6
nicol
358
7
enrico
353
firefox 12 - goldred
chris neilson
solved(6)
Attempts: 44 * solutions: 6
1
ligam
204
2
donsan
186
3
nicol
170
4
robert
170
5
enrico
146
6
lemming
126
firefox 11 - future
chris neilson
solved(7)
Attempts: 78 * solutions: 7
1
ligam
313
2
nesdori
307
3
donsan
301
4
robert
297
5
enrico
296
6
lemming
291
7
nicol
275
firefox 11 - count
chris neilson
solved(3)
Attempts: 50 * solutions: 3
1
donsan
334
2
robert
263
3
nicol
256
firefox 11 - nightred
chris neilson
solved(5)
Attempts: 86 * solutions: 5
1
donsan
478
2
nicol
475
3
donsan
243
4
robert
230
5
enrico
227
my :-) ;-) :-)
donsan
solved(7)
Attempts: 92 * solutions: 7
1
nesdori
501
2
enrico
501
3
nicol
501
4
lemming
501
5
fellner adrian
501
6
fellner adrian
501
7
robert
501
trischi210 - 2
trischi83
5
solved(1)
Attempts: 126 * solutions: 1
1
ligam
372
krissz 14-09-21 12:25

hey guys! greetings from papua new-guinea! build lot of good caves! i will come back soon!

donsan 14-09-20 17:06

wenigstens deinen ersten gepackt! und nu ab inne bar celona! :-) ;-)

donsan 14-09-20 16:27

leg nich immer alles auffe goldwaage! :-) habt dat gestern schon nich gepackt! :-( aber danke fuer die muehe! :-) und die zeit is arg knapp!!! :-() ;-)

trischi83 14-09-20 11:59

achja, haette ich fast vergessen, time ist 120

trischi83 14-09-20 11:55

fuer dich donsan, speed is 8. sonst ist alles so wie beim vorgaenger.

arno dash 20 - without warp
chris neilson
solved(7)
Attempts: 48 * solutions: 7
1
donsan
788
2
eko
783
3
donsan
766
4
robert
744
5
enrico
737
6
lemming
730
7
nicol
719
arno dash 20 - cave 1
chris neilson
solved(9)
Attempts: 43 * solutions: 9
1
enrico
166
2
donsan
166
3
lemming
165
4
donsan
165
5
donsan
164
6
nicol
163
7
robert
161
8
eko
156
9
enrico
154
f'a' boulder dash 035
fellner adrian
1
solved(2)
Attempts: 261 * solutions: 2
1
nesdori
391
2
fellner adrian
274
nesdori 14-09-20 01:03

i am a little bit disappointed that there's no points for bonus diamonds :)

lambda :-) ;-) :-)
donsan
solved(1)
Attempts: 120 * solutions: 1
1
donsan
3244
kappa :-) ;-) :-)
donsan
solved(2)
Attempts: 96 * solutions: 2
1
donsan
5847
2
ligam
5627
lota :-) ;-) :-)
donsan
solved(2)
Attempts: 82 * solutions: 2
1
donsan
22072
2
robert
21077
trischi210
trischi83
11
solved(7)
Attempts: 486 * solutions: 7
1
nesdori
522
2
nesdori
517
3
nesdori
508
4
donsan
441
5
robert
431
6
fellner adrian
412
7
trischi83
395
nesdori 14-09-21 07:45

ok, later.. :)

donsan 14-09-20 23:09

p. s. : please!!!! :-) ;-)

donsan 14-09-20 23:08

:-) ;-) :-)

donsan 14-09-20 23:07

and now show your solution!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

donsan 14-09-20 23:07

theire is a totally calmness!!!! :-) and coolness!

nesdori 14-09-20 18:06

no strikes from the dark force?-) release your anger! :)

donsan 14-09-20 17:05

517?????!!!!! let us see nesdori! :-)

donsan 14-09-19 22:33

517??????

donsan 14-09-19 19:30

508? wow! o o :-)

donsan 14-09-19 17:38

ein bissel mehr gas waere besser! :-) ich brauche mehr speed! ;-) 8 waer toefte!

donsan 14-09-19 13:29

jo! spezial!! :-)

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insch

insch
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chris neilson
(283)
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fellner adrian
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eler
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toth attila
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nicol
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chewie
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nesdori
(8)


Traditional collections
Boulder Dash 1

boulder dash 1
Boulder Dash 2

boulder dash 2
Boulder Dash 3

boulder dash 3
Arno<br>Dash

arno
dash
Firefox


firefox
No one's Boulder

no one's boulder
Schaikdash


schaikdash
Sendy Dash

sendy dash
Boulder Dash Pro

boulder dash pro
Boulder Head

boulder head
RTA Dash


rta dash
Quolder Dash

quolder dash
The lost levels

the lost levels
Boulder Dash Plus

boulder dash plus
CWS Boulder Dash
cws boulder dash
Falcon Dash

falcon dash
Exploding Dash

exploding dash
Rockfort


rockfort
AFL Boulder

afl boulder
MJR Boulder

mjr boulder
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Navigation:

  • Arrow keys on keyboard
    D-pad or first analog stick on gamepad
    Use these like the C64 joystick to navigate Rockford four direction. The horizontal direction always important then vertical.
  • CTRL or SHIFT key on keyboard
    face buttons on gamepad
    The behavior of these buttons equivalent with the joystick fire button. You can prevent Rockford move when you hold down these buttons.
  • The gamepad available only if it supported by your browser.

Elements of the game:

  • Rockford
    Rockford is the hero of the game, the character controlled by the player. His goal is to collect diamonds and avoid contact with monsters and falling rocks.
  • Dirt and Space
    Dirt and Space are the two basic components of the playfield. Dirt can serve for blocking and/or suspending objects, while space allows them to move freely. Rockford clears dirt as he moves, creating space.
  • Rock
    Rocks are probably the most commonly encountered elements of the game. Upon removing the dirt from beneath them, they fall until they reach solid ground again. A falling rock can not only crush enemies, but also Rockford as well. Rocks can also "roll off" of other rocks and diamonds too if there is space beside them, and Rockford can also push single rocks sideways if there is nothing else in the way.
  • Diamond
    Diamonds are the items Rockford must collect in order to open the exit of a level. They otherwise act like boulders.
  • Brick and Titanium Wall
    Walls are the delimiters of the level. Two basic types exist, destructible (which looks like brick, and can be removed with explosions) and indestructible (made of titanium and from which the edge of the level is usually made).
  • Expanding wall
    Expanding walls look and act just like destructible walls, with one difference: when possible, they expand horizontally, often trapping the player or enemies. Expanding walls are made out of themselves - blowing a hole in the middle of a row causes it to close in again almost immediately.
  • Magic wall
    Magic Walls look and act just like destructible walls except that when a boulder is dropped on a magic wall, it falls through and turns into a diamond. Conversely a diamond dropped on a magic wall turns into a boulder. If there is no empty space underneath the magic wall, a boulder or diamond dropped onto it will simply disappear. The level settings specify the amount of time that magic walls will "mill", i.e. turn rocks into diamonds and vice versa; after which they deactivate, and any more rocks or diamonds that fall onto them will simply disappear.
  • Firefly
    Fireflies are one of the common enemies in the game. When next to a wall, they follow it to their left (clockwise); otherwise they circle around a point in a 2x2 area. When a rock or diamond is dropped on them, they explode in a 3x3 square, destroying anything in that area except indestructible walls and leaving empty space behind. They also explode when Rockford touches them, killing both themselves and Rockford.
  • Butterfly
    Butterflies are similar to fireflies, with two important differences. They follow the wall to their right (anti-clockwise) and when they explode, they leave behind nine diamonds arranged in a 3x3 square (unless one of these spaces happens to contain an indestructible wall).
  • Amoeba
    Amoeba is one of the most unpredictable elements of the game. It grows at a random rate, by expanding into adjacent space and dirt. The level settings include a duration after which the amoeba's growth rate will dramatically increase. The amoeba is not directly dangerous to Rockford, although it is capable of enclosing and trapping him, or blocking him from reaching the exit. If the amoeba grows too large, it will solidify into boulders, and if it is stopped from growing any more, it will crystallize into diamonds.
  • Slime
    Slime looks similar to the amoeba but it works completely differently. Slime does not grow, and does not cause enemies to explode on contact. Its functionality is revealed when dropping a rock or a diamond on top of it; slime has a permeability rate which defines how long the item will remain sitting on top of it before falling through. This happens in quite a sudden and random manner, making the game rely on improvising even more.
  • Voodoo Rockford
    Voodoo Rockfords are dummy Rockfords which can't be moved but if a monster hits them they will explode and cause simultaneously the real Rockford explode as well. You have to prevent or block flies to reach them.
  • Exit, Hidden exit
    The exit is the final goal Rockford must reach after collecting enough diamonds. It is disguised as an indestructible wall. After the required number of diamonds is collected the normal exit reveals itself unlike the hidden exit.

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