3500+ caves
22000 solutions
trischi212
trischi83
solved(1)
Attempts: 51 * solutions: 1
1
demo
554
une autre surprise :-) ;-)
donsan
2
solved(1)
Attempts: 130 * solutions: 1
1
trischi83
154380
trischi83 14-10-25 20:09

ich habe immer glueck :-))

donsan 14-10-25 19:07

you need a little luck! :-)

gate
eko
1
solved(5)
Attempts: 531 * solutions: 5
1
enrico
6007
2
enrico
5647
3
donsan
5595
4
lemming
5462
5
nicol
4460
enrico 14-10-25 07:37

nice and fun! :-)

th30 intro 4
pmilan
solved(7)
Attempts: 39 * solutions: 7
1
nicol
2077
2
ligam
2077
3
donsan
2077
4
pmilan
2076
5
eko
2076
6
enrico
2075
7
demo
1001
h f :-) ;-) :-)
donsan
1
solved(11)
Attempts: 621 * solutions: 11
1
enrico
368685
2
lemming
356685
3
enrico
345713
4
donsan
321720
5
eko
278771
6
chris neilson
234810
7
lemming
133909
8
donsan
113972
9
demo
68026
10
enrico
44017
11
chris neilson
42036
enrico 14-10-24 11:52

boom,boom...lucky boom! :-)

c’est la vie :-) ;-) :-)
donsan
3
solved(3)
Attempts: 226 * solutions: 3
1
donsan
5649
2
eko
5638
3
demo
5603
enrico 14-10-23 09:44

parbleu, le bleu! les yeux!:-)

donsan 14-10-23 06:04

!!! ??? :-)

eko 14-10-22 21:35

!!!

hab dich :-) ;-) :-)
donsan
3
solved(6)
Attempts: 82 * solutions: 6
1
enrico
4018
2
donsan
4018
3
eko
4012
4
enrico
4004
5
lemming
4001
6
robert
4001
enrico 14-10-25 14:07

ambiguous phrase, but i speak for myself of course! :-) :-)

enrico 14-10-23 17:55

king for a day? pheraps for one hour, aha aha.. :-) :-)

donsan 14-10-23 17:48

e n r i c o !!!! ;-)

where is krissz :-) ;-) :-)
donsan
solved(7)
Attempts: 195 * solutions: 7
1
enrico
57559
2
enrico
57556
3
enrico
57554
4
donsan
57553
5
enrico
57536
6
eko
57535
7
robert
57505
une bon surprise :-) ;-) :-)
donsan
solved(3)
Attempts: 344 * solutions: 3
1
eko
34539
2
eko
34118
3
eko
33312
w i t e :-) ;-) :-)
donsan
3
solved(10)
Attempts: 114 * solutions: 10
1
donsan
4294
2
enrico
4288
3
enrico
4286
4
donsan
4282
5
enrico
4275
6
eko
4274
7
demo
4258
8
robert
4234
9
enrico
4217
10
lemming
4208
enrico 14-10-22 17:43

of course! :-) :-)

donsan 14-10-22 16:20

;-)

donsan 14-10-22 11:43

;-)

and a easy number :-) ;-) :-)
donsan
solved(4)
Attempts: 118 * solutions: 4
1
eko
1291
2
enrico
1291
3
lemming
1291
4
robert
1291
assault on the candy factory
enrico
2
solved(9)
Attempts: 170 * solutions: 9
1
donsan
51257
2
demo
46463
3
enrico
45944
4
eko
45304
5
lemming
45017
6
lemming
28020
7
nicol
24959
8
donsan
13445
9
robert
5700
enrico 14-10-21 22:02

gnam gnam! :-) :-)

donsan 14-10-21 20:43

;-)

really easy :-) ;-) :-)
donsan
solved(4)
Attempts: 155 * solutions: 4
1
donsan
5118
2
eko
4111
3
enrico
1113
4
robert
117
f t b o :-) ;-) :-)
donsan
solved(5)
Attempts: 201 * solutions: 5
1
eko
97527
2
donsan
73571
3
robert
61119
4
lemming
24708
5
enrico
20329
i k b :-) ;-) :-)
donsan
1
solved(2)
Attempts: 156 * solutions: 2
1
donsan
6915
2
eko
6851
donsan 14-10-21 19:24

:-)

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Traditional collections
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Boulder Dash 2

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Boulder Dash 3

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Arno<br>Dash

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Firefox


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No one's Boulder

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Schaikdash


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Sendy Dash

sendy dash
Boulder Dash Pro

boulder dash pro
Boulder Head

boulder head
RTA Dash


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Quolder Dash

quolder dash
The lost levels

the lost levels
Boulder Dash Plus

boulder dash plus
CWS Boulder Dash
cws boulder dash
Falcon Dash

falcon dash
Exploding Dash

exploding dash
Rockfort


rockfort
AFL Boulder

afl boulder
MJR Boulder

mjr boulder
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Navigation:

  • Arrow keys on keyboard
    D-pad or first analog stick on gamepad
    Use these like the C64 joystick to navigate Rockford four direction. The horizontal direction always important then vertical.
  • CTRL or SHIFT key on keyboard
    face buttons on gamepad
    The behavior of these buttons equivalent with the joystick fire button. You can prevent Rockford move when you hold down these buttons.
  • The gamepad available only if it supported by your browser.

Elements of the game:

  • Rockford
    Rockford is the hero of the game, the character controlled by the player. His goal is to collect diamonds and avoid contact with monsters and falling rocks.
  • Dirt and Space
    Dirt and Space are the two basic components of the playfield. Dirt can serve for blocking and/or suspending objects, while space allows them to move freely. Rockford clears dirt as he moves, creating space.
  • Rock
    Rocks are probably the most commonly encountered elements of the game. Upon removing the dirt from beneath them, they fall until they reach solid ground again. A falling rock can not only crush enemies, but also Rockford as well. Rocks can also "roll off" of other rocks and diamonds too if there is space beside them, and Rockford can also push single rocks sideways if there is nothing else in the way.
  • Diamond
    Diamonds are the items Rockford must collect in order to open the exit of a level. They otherwise act like boulders.
  • Brick and Titanium Wall
    Walls are the delimiters of the level. Two basic types exist, destructible (which looks like brick, and can be removed with explosions) and indestructible (made of titanium and from which the edge of the level is usually made).
  • Expanding wall
    Expanding walls look and act just like destructible walls, with one difference: when possible, they expand horizontally, often trapping the player or enemies. Expanding walls are made out of themselves - blowing a hole in the middle of a row causes it to close in again almost immediately.
  • Magic wall
    Magic Walls look and act just like destructible walls except that when a boulder is dropped on a magic wall, it falls through and turns into a diamond. Conversely a diamond dropped on a magic wall turns into a boulder. If there is no empty space underneath the magic wall, a boulder or diamond dropped onto it will simply disappear. The level settings specify the amount of time that magic walls will "mill", i.e. turn rocks into diamonds and vice versa; after which they deactivate, and any more rocks or diamonds that fall onto them will simply disappear.
  • Firefly
    Fireflies are one of the common enemies in the game. When next to a wall, they follow it to their left (clockwise); otherwise they circle around a point in a 2x2 area. When a rock or diamond is dropped on them, they explode in a 3x3 square, destroying anything in that area except indestructible walls and leaving empty space behind. They also explode when Rockford touches them, killing both themselves and Rockford.
  • Butterfly
    Butterflies are similar to fireflies, with two important differences. They follow the wall to their right (anti-clockwise) and when they explode, they leave behind nine diamonds arranged in a 3x3 square (unless one of these spaces happens to contain an indestructible wall).
  • Amoeba
    Amoeba is one of the most unpredictable elements of the game. It grows at a random rate, by expanding into adjacent space and dirt. The level settings include a duration after which the amoeba's growth rate will dramatically increase. The amoeba is not directly dangerous to Rockford, although it is capable of enclosing and trapping him, or blocking him from reaching the exit. If the amoeba grows too large, it will solidify into boulders, and if it is stopped from growing any more, it will crystallize into diamonds.
  • Slime
    Slime looks similar to the amoeba but it works completely differently. Slime does not grow, and does not cause enemies to explode on contact. Its functionality is revealed when dropping a rock or a diamond on top of it; slime has a permeability rate which defines how long the item will remain sitting on top of it before falling through. This happens in quite a sudden and random manner, making the game rely on improvising even more.
  • Voodoo Rockford
    Voodoo Rockfords are dummy Rockfords which can't be moved but if a monster hits them they will explode and cause simultaneously the real Rockford explode as well. You have to prevent or block flies to reach them.
  • Exit, Hidden exit
    The exit is the final goal Rockford must reach after collecting enough diamonds. It is disguised as an indestructible wall. After the required number of diamonds is collected the normal exit reveals itself unlike the hidden exit.

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